Gage's Computer Corner
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My Favorite Video Games

Doom

Cacodemon

Doom is a first person shooter released in 1993 by ID-Software. In
Doom you run around shooting demons, collecting key cards, and exploring
the map. Doom is important because of it's use of binary space partitioning
which is a 3D rendering technique that subdivides sectors (or rooms) into
smaller bite sized pieces. Unlike other algorithms like painters algorithm,
BSP doesn't render on top of already rendered scenes. There are many other fun
facts I could rant on about but I think this is enough.

Quake

Quake

Another game made by ID-Software, Quake, is an first person shooter game
similar to Doom. I really like Quake's medival or gothic aesthetic. Unlike
Doom, Quake doesn't have some of the technical limitations that the Doom
engine had such as sectors on top of sectors. While the Doom engine used
2D sprites, the Quake engine could render actual 3D graphics.

Half Life

Half Life

Halflife is a first person shooter game made by Valve in 1998. You play
as a Black Mesa scientist after you do some fuck ass expirements and
accidentaly open a gate to a planet called Xen and aliens come through
and you have to kill them. I really like Valve and theirs games. I love
Portal and Counter Strike aswell. All hail Gabe Newel.